Pitchbend

For the time being - @RobinC I do that with a Lua function:

function handle_slider (valueObject, value)
	    local control = valueObject:getControl()
        local id = control:getId()
        local channel = id % 6
        local pitch =  math.floor( (value * 16383)/100 ) - 8192
        midi.sendPitchBend (PORT_1, channel, pitch)
end

Then assign handle_slider to a virtual parameter slider set values 0 to 100. Maybe this can help you.

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